![]() ![]() Bringing together a fashion designer and scholars from cultural studies, this interdisciplinary research aims at advancing the design and academic study of wearable technology. Using Pauline van Dongen's 'Wearable Solar' project as a case study, the authors argue that materiality and embodiment should be taken into account both in the design of and the theoretical reflection on wearable technology. This study proposed that computer graphics and digital imaging technologies integrated into a virtual fashion that creates eye-catching and futuristic dynamic fashion designs that can customize colors and patterns according to the desires of wearers or users. Last, some findings resulted from digital works that led to implications for future studies on tangible dynamic fashion designs. Four types of dynamic fashion illustrations were also introduced in their methodological and expressive aspects. Ten digital fashion illustrations were then created in collaboration with a group of graphic designers and motion artists to visualize dynamic graphical patterns changing over time. First, a dynamic graphical pattern was defined that also investigated the cases of tangible and virtual dynamic patterns in textiles and garments to identify current situations and future prospects in terms of functional techniques and expressive effects. ![]() Three objectives were formed and addressed. In particular, it focuses on experimenting with the possibility of creating digitalized dynamic fashion garments that are illustrated digitally using motion graphics developed collaboratively in a virtual space. This paper evaluates the potential of dynamic graphical patterns in future-driven fashion design using computer graphics that enables changes to the visual appearance of a textile for aesthetic, expressive or communicative purposes. ![]()
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